Counterstrike Operations

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On entering Counterstrike Operations the attendees will be split into two teams, one team representing the Counter Baddy Unit (CBU) and the other represents the Baddies. Each team must then organise themselves into fire teams, each of four to five members depending on numbers.

To aid in recognition of friend or foe the Baddies will be given red/white shemaghs to wear. Wrap these around your neck as if a scarf.

The Fire Team

For our purposes the Fire Team consists of four members, a Team Leader and Three troopers, their roles are

Name Role Call Sign
Team Leader commands the squad, issues orders and responsible for the tactical employment, fire discipline, and fire control of the team Zero
Rifleman Assistant Team Leader, taked over if Team Leader injured One
Rifleman/Sniper Crucial long distance kill specialist Two
Medic Fire support and responsible for aiding his fallen comrades Three

This can be extended to a team of five if needed consisting of an extra rifleman. The sniper is optional depending on loadout and the scenario and, of course, personal preference.

The Briefing

Scenarios

Being Hit

A hit is made when you are struck by a pelet above the waste, this includes the gun and arms/hands. Please be honest or you take away the enjoyment from the other players if you do not take the hit.

Once hit the casualty must crawl (as if wounded) to cover and call his team's medic, the medic will use a bandage to restore you to health and you can return to the game. Once you are hit three times you must leave the scenario as you are repatriated to your home barracks.

Code of Conduct / Rules of Engagement

Further Information

More tactical and how to information can be found at these links

Radio Usage
Hand Signals
Formations
Funnies